Friday, September 01, 2006

Rotoscope 3

Hey everyone! Progress is definitely moving this project along and I have completed about 1 minuted of animation. Im half way there! This movie runs about 2:06:00. I broke down and passed a couple of scenes to my buddy Brian Tims. Brian is very generous for offering to help me take on this monumental task. He's going to start off with about 8 seconds of footage and we'll see if he wants to do more.

This particular scene took me the longest to do. It was only about 55 frames or something but it took me about 6 hours to complete it. I try and stay around 2 to 3 minutes per frame. These frames took me 5 to 6 minutes. The figures are much larger in these frames which takes longer, plus there are 2 figures in the scene.. It took forever!! Needless to say, I shot this scene on hte animation lunchbox and it looks incredible. It will be worth it in the end. Well back to drawing..See you soon..


Jenny said...

Hey Ryan G!---you asked a good question at John's blog and I thought I'd try & answer it for you on yours:

24 frames per second is the rate that 35mm film goes through a camera and is projected; when John says "12 to 24 drawings per second" he means that the animator was either animating on "ones" or twos"--most character animation is on "twos"--a drawing exposed on film for 2 frames--because it isn't necessary to always draw a new movement for each frame, with some exceptions(i.e. fast action takes ones, often, or the action will "strobe").

TV "limited" animation is the compromise Hanna and Barbera pretty much invented because of the costs of fully animating 30 minutes TV shows on a liveaction schedule. There are pieces of Fred's body that might be held for several seconds, while his head or something on a different cel level is moving to keep him alive and not look like an illustration instead of a character.

--Keep up the filmmaking! : )

Phil said...

Ar eyou really Dr Drews cousin>?

Ryan G. said...

Jenny: Hey thanks..I wasnt really sure what frame rate John uses or for that matter the industry. 24 frames a second shot on one's seems like a lot of unneccesary work..

Buttah: Well, I can always try.. Are you a good student?

Phil: what the fuck?

Jenny said...

Well, the entire industry used 24 fps--it's just standardized(has been since sound came in--in the silemt days ther were many speeds of film--but that's another long confusing story I'll spare you, lol). John uses what everyone else does.

Very few animators in the 2D medium ever draw a new drawing for every frame("on ones"); Roger Rabbit had lots of that type of animation, for a couple of reasons...but it's just something you do based on what looks best. In "full" animation, NOT "limited", hanna-barbera stuff from the 60s.

I'll bet I'm just a million times more confusing-sorry! The basics of it is: draw the key poses you want(as in John's blog, for instance, right now); then decide how many drawings you need to fill in your action the way you want it--but it'll still be shot at 24 frames per second. : )

da buttah said...

i'm a very good student :)

i just have no artistic ability outside of writing,. and designing

Danne8a said...

Ryan, these drawings are great!
I can't wait to see the final product!
Also, sorry to hear about yur run in with those jerks.
Hope you are doing well!


Ryan G. said...

Hey Danny! Everything is well, thanks.. I only have 45 more seconds to go...

Alina Chau said...

coool drawings!

Ryan G. said...

Well thank you Alina!

Anonymous said...

Congradulations on you movie, MR. Producer!!! Are you sure you are a student!?! You seem like you already are the SHIT!! Once again your work put a smile on my face. Keep up the bad ass work.

Ryan G. said...

Thanks poo!